Attacking soldiers defending their home against the hordes of undead, and raising huge monsters to siege their defenses looks epic. They create a dark atmosphere and a world on the brink of destruction. The pixel art and visual effects look amazing. I kept dying and coming back, hoping to find something interesting in my next run, but it never happened.įirst, let’s talk about what The Unliving is good at. I was expecting to love The Unliving, but after a few hours, I realized I wasn’t having any fun. Some of the popular games in the genre have interesting lore about how we get to come back to life and start over after defeat, but a necromancer’s immortality is the perfect fit for the loop in the game. Being a necromancer that comes back to life over and over again, creates the perfect setting for a rogue-lite game. I was very excited when I first saw The Unliving. We get to appreciate the character arts in the dialogue overlay. The Unliving has a great art style and visual effects, and a decent soundtrack, but with all of the potential in its premise, it fails to deliver an engaging and fun gameplay experience. We play as a necromancer, raising the dead as we kill soldiers and bring destruction in our path, and coming back to life and trying again once we are defeated. The Unliving is a rogue-lite action RPG developed by RocketBrush Studio and published by Team17 Digital. Overcoming mortality itself raises all kinds of questions, and zombies, and exploring the life of a necromancer and roleplaying as one in any game that gives the players the option, is usually a popular choice. Necromancers are one of the fascinating tropes in fantasy.
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